For this Workshop I wasn't able to show up for class, but I did discuss the completed tasks with my group partner to understand what was conducted and how it could help move us forward in the project 2.
For the Workshop II Guerilla Prototyping, I assisted my group partner with the creation of the physical prototype with some of the drawings I have provided in activity 1.
With the research I conducted, much of it is within the final project 2 documentation, I did much of the food industry research as well as the kiosk interface research, which was explained more in the final pdf.
This is the final prototype we created for project 2, it is a combination of both the physical kiosk prototype as well as the digital ProtoPie prototypes for both kiosk sides. The physical prototype was constructed using cardboard and other materials to create an early tangible representation of the kiosk design. The digital prototypes were integrated into the physical kiosk using the Makey-Makey and our mobile devices, which had some issues addressed within the final pdf, though that we do plan to fix and polish when creating the final design. The prototype allowed for interactive elements that roughly simulate real-world functionality. This prototype demonstrates the user experience and interaction flow for both customers and kitchen staff, moving us closer to our final project goals of creating an optimal two-way kiosk system that allows for more customization and personalization for safety and preference in consideration of the customers.
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